
University of Pennsylvania
MSE in Computer and Information Science
Graduate School of Engineering and Applied Science
Crafting digital experiences with code and creativity.
Specializing in 3D Reconstruction, Machine Learning, and Full-Stack Development.
A multi-view dance dataset with 3D Gaussian Splatting reconstructions and AR/VR playback.
CVPR 2026 3DMV Workshop · Best Paper Award
View researchIntegrating scene geometry into robotic action prediction through parameter-efficient adapters.
FastWAM · VGGT-Ω · LIBERO
View researchReconstructing high-quality MR images from undersampled data with deep learning.
FastMRI · Variational networks · Diffusion models
View researchA seat in the theatre: favorite shows, collected Playbills, and memories from Broadway.
All-time favorite · Hadestown
Explore Broadway
李明键 / Mingjian LiI am an MSE student in Computer and Information Science at the University of Pennsylvania. I graduated from NYU Tandon with a B.S. in Computer Science in May 2026. I am passionate about and have experience in 3D Reconstruction, MRI with Deep Learning, Full-stack Development, and Machine Learning. I have also developed a growing research interest in Robotics — from building robot arms to sim-to-real learning pipelines.
Before transferring to NYU, I studied Accounting at SUFE. Outside of tech, I love cats, Broadway shows, hiking, photography, board games, and ping-pong!

MSE in Computer and Information Science
Graduate School of Engineering and Applied Science

B.S. in Computer Science; Minor in Mathematics
GPA: 3.972/4.0 · Dean's List
NextGenPhD Scholars Program
$5,000 research grant for 3D reconstruction and medical imaging (Fall 2025)
Undergraduate Summer Research Program (UGSRP)
$5,000 grant for research on 3D Gaussian Splatting (Summer 2025)

B.S. in Accounting; Minor in Statistics
GPA: 3.71/4.0
Research, engineering, and everything in between.
ROS · LiDAR · YOLO · C++ · Python · SLAM · Point Cloud
React · Next.js · Python · AWS · 3DGS · CUDA
Quantitative Research · Backtesting · Pandas · Financial Modeling
Audit · Risk Analysis
Advisors: Prof. Lingjie Liu and Chen Wang (PhD student)
"DanceNet3D: A 3D Dance Dataset with Multi-View Videos and 3DGS Reconstructions."
Shihang Wei*, Mingjian Li*, Ran Gong, Yueyu Hu, Yao Wang.
CVPR 2026 3DMV Workshop · Best Paper Award
* Equal contribution
Computer Vision · 3DGS · PyTorch · Camera Calibration · Unity AR/VR · Unreal Engine
A benchmark dataset with multiview, multiframe human dancer sequences, including building a full pipeline for raw data processing, 3D Gaussian construction with PSNR ≈ 34.
Unity player integrated with AR/VR capabilities for real-time 3D Gaussian Splatting visualization, enabling interactive playback on mobile devices with seamless cross-platform deployment.
Unreal Engine plugin with native VR support for immersive 3D reconstruction visualization, featuring high-performance rendering and interactive VR display capabilities for enhanced spatial understanding.
Scroll to explore all six sequences. Use the video controls to pause.
A Unity plugin for streaming and playing back animated 3D Gaussian Splatting sequences in real time, with AR and VR support.
A production-ready Unreal Engine plugin for streaming and rendering animated 3D Gaussian Splatting sequences with native VR integration.
Deep Learning · MRI · PyTorch · CUDA · FastMRI · Diffusion Models
Research on deep learning–based magnetic resonance (MR) image reconstruction, aiming to accelerate scan times by reconstructing high-quality images from undersampled k-space data.
Comprehensive evaluation study of supervised, self-supervised, and zero-shot learning approaches using CNN, UNet, and diffusion-based models (Variational Networks, Score-based Diffusion Models) on the FastMRI dataset.

Deep Learning ModelUNet / Diffusion

From low-level kernels to full-stack systems.
3D printed and assembled an SO-ARM101 robotic arm, calibrated Feetech servo motors, and configured leader-follower teleoperation. Building a robot learning pipeline with teleoperation data collection for policy training and sim-to-real experimentation in Isaac Lab.
Robotics · Isaac Lab · Python · Teleoperation · Sim-to-Real · Servo Control
Implemented GPU tensor operators (CUDA/C++) and MLP with auto-differentiation via pybind11. Achieved 97% MNIST accuracy with optimized kernels on NVIDIA T4 GPUs.
CUDA · C++ · Python · PyTorch · pybind11
Cloud-based airline platform with flight scheduling, booking, and admin control. Normalized MySQL (3NF) on AWS RDS with Next.js RESTful APIs and CI/CD on Vercel.
Next.js · MySQL · AWS RDS · Vercel · REST API
Portfolio management app with visualization dashboard for tracking holdings and market trends. Integrated LLMs and News API for sentiment analysis and tailored financial advice.
BERT · Transformer · OpenAI · React · MongoDB · Express
Real-time market data forecasting with data cleaning, PCA, clustering. Implemented SVM, CNN, RNN, LSTM, ARIMA with multiple sampling methods and regularizations.
Python · TensorFlow · Scikit-learn · Pandas · ARIMA
Food management app with user authentication and AI chatbox for health analysis and recipe suggestions. Features dashboard with search and MongoDB storage for user data.
React · Express · MongoDB · Node.js · Azure API · Redux · Sass
Math modeling project optimizing pricing and restocking strategies for supermarket vegetables. Processed 80,000+ data points using Random Forest, ARIMA, and Particle Swarm Optimization.
2nd Prize - China Mathematical Contest
Python · NumPy · Pandas · Random Forest · ARIMA · PSO
A glimpse into my love for theater and the magic of Broadway shows
Broadway
All-time favorite Hadestown ♡